Kingfish

Kingfish is a constructed format between Peasant and Commander.

Your deck must follow these rules:

  • 1 rare card that is your commander
  • All other cards follow commanders color identity
  • from the rest of your 60 cards, only 5 of them can be uncommon
  • so 1 rare (general), 5 uncommons and 54 commons to create a deck.

Then for the game these rules apply:

  • Start with 30 life
  • Commander starts in your deck not in command zone
  • At the end of turn if your Commander is in in the graveyard or exile you may shuffle it to your deck.

read more:
https://mtg.gamepedia.com/Kingfish

Peasant

Peasant is another constructed format:

Your deck may not have any rares and it can have maximum 5 uncommons.

So it’s almost like pauper but you can have 5 uncommons in it.

read more:
https://mtg.gamepedia.com/Peasant

Which 5 uncommons you think would make the greatest advantage in Peasant deck?

Quantum Leap Magic

In Quantum Leap Magic you can only use cards that have the old borders, so anything that you can’t use in Modern.

more directly in sets it goes from Alpha to Odyssey.

The main difference of Ancient and QL magic is that in Ancient you play with the modern rules, and in QL magic you play with the original rules. So there is a format where you can still die from mana burn!

read more:
https://mtg.gamepedia.com/QL_Magic

What is/would be your favorite QL Magic deck?

Rainbow Stairwell

Rainbow stairwell is very constructed about how you create your deck, which makes the deck building more interesting.

your deck has the following rules

  • Exactly 60 cards
  • 6 cards from each color and 6 cards that are colorless
  • One of each card maximum
  • You must have 1 of each CMC on each color going from 1 to 6
  • So CMC and color or lack of it is already set for 30 cards out of 60. Leaving you the rest for mana base and chance to add some CMC’s twice.

read more
https://mtg.gamepedia.com/Rainbow_Stairwell

Which color stairwell do you think is the most important?
Green for mana fix or perhaps blue for card advantage?

Emperor

Emperor is played with 3 player teams.

Emperor sits in the middle and he’s generals on both sides of the Emperor

Emperors have range of influence of 2 so since the beginning of the game they can affect only till the opposing generals. Generals have range of 1 so in the beginning they can only affect the general directly in front of him.

Players play separately so no shared life totals, libraries or anything but it is possible to deploy creatures, giving each creature the following ability “{T}: Target teammate gains control of this creature. Play this ability only any time you could play a sorcery.” If a player is eliminated from the game so is all their cards, so you a general about to go down can’t leave his army to Emperor but they will disappear with the dying general.

You only win as a team if the opposing general is defeated.

read more:
https://mtg.gamepedia.com/Emperor

 

What do you think would be the best Emperor deck to lead your generals to victory?

Storm crow Highlander

Storm crow Highlander is a commander variant with following restrictions:

  • Aside from the normal 100 cards including commander you have one Storm crow in your deck
  • sideboard of 15 cards.
  • Your storm crow is of the same color as your commander.
  • You start game with storm crow in game.
  • You do not lose from going to 0 lifes, decking out, 21 commander damage or 15 poison counters until a storm crow gets a hit on you.
  • If your starting storm crow would be removed it phases out and all counters, enchantments and equipments are removed from it.

read more

https://mtg.gamepedia.com/Storm_Crow_Highlander

Back Draft

Back draft can be done with any drafting method.

Instead of the drafting a pool for your self, you draft a pool for someone else, trying to make as bad draft pool as possible.

Normally this involves trying to get useless cards, trying to get cards that do not work with mana curve and cards from all the colors.

read more
https://mtg.gamepedia.com/Back_Draft

 

What would be the best draft format to back draft? I think my favorite I have played was back drafted reject rare draft.

Grand melee

Grand melee is a multiplayer format for more than 10 players

All the players sit around same table, but instead of the normal free for all game all your spells only affect to range of 1

No one else than the players right next to you exist for you until your neighbor is gone. If you play a card that wins the game only the players who are on your immediate right and left will have lost the game. If you play Obliterate it only affects the players right next to you.

You can have several turn markers running around but just keep them a bit apart from each other so you don’t have a player playing several turns in a row.

 

Real more:
https://mtg.gamepedia.com/Grand_Melee

Continuous Draft

Continous Draft goes as follows:

  • Open up your 3 boosters and choose 1 card that you will not be drafting. This will leave you with 44 cards as your draft pool
  • find another player (or have the store pair you with someone)
  • Mix up both draft pools to make a pile of 88 cards.
  • Choose who goes first by rolling die
  • First player takes top 4 cards from the pile and lay them so both of you can see them
  • Then first player chooses 1 card he wants to his new draft pool
  • After this from the 3 cards that are left the other player chooses 2 cards and adds them to his new draft pool
  • The last card goes to first player.
  • Then roles are reversed, and you continue until both players have drafted a new pile of 44 cards, you make an deck with the cards you drafted.
  • After you play a match against the player you drafted with you take your new pool and start drafting again with the next person you pair with.

This makes you have a constantly changing draft pool and to not have a new deck for each game, the downside could be that it takes a while to keep drafting all the time.

Read more here:
https://mtg.gamepedia.com/Continuous_Draft